Posts Tagged ‘1978’

1973-8 – Daedalus ‘Wardens’ (Concept) – Bond, Martin, Grant et al (British)

Daedalus Construction Concepts x640(1) 1973 8   Daedalus Wardens (Concept)   Bond, Martin, Grant et al (British)

An autonomous Warden building, servicing and maintaining Daedalus.

 1973 8   Daedalus Wardens (Concept)   Bond, Martin, Grant et al (British)

 1973 8   Daedalus Wardens (Concept)   Bond, Martin, Grant et al (British)

 Above image source: Robots, by Peter Marsh, 1985

warden 1973 8   Daedalus Wardens (Concept)   Bond, Martin, Grant et al (British)


Autonomy and the Interstellar Probe – Sourced from here.

by Paul Gilster on March 19, 2013

daedalus_final_report

…..The span between the creation of the Daedalus design in the 1970s and today covers the development of the personal computer and the emergence of global networking, so it’s understandable that the way we view autonomy has changed. Self-repair is also a reminder that a re-design like Project Icarus is a good way to move the ball forward. Imagine a series of design iterations each about 35 years apart, each upgrading the original with current technology, until a working craft is feasible.

… The key paper on robotic repair is T. J. Grant’s “Project Daedalus: The Need for Onboard Repair.”

Staying Functional Until Mission’s End

Grant runs through the entire computer system including the idea of ‘wardens,’ conceived as a subsystem of the network that maintains the ship under a strategy of self-test and repair. You’ll recall that Daedalus, despite its size, was an unmanned mission, so all issues that arose during its fifty year journey would have to be handled by onboard systems. The wardens carried a variety of tools and manipulators, and it’s interesting to see that they were also designed to be an active part of the mission’s science, conducting experiments thousands of kilometers away from the vehicle, where contamination from the ship’s fusion drive would not be a factor.

Even so, I’d hate to chance one of the two Daedalus wardens in that role given their importance to the success of the mission. Each would weigh about five tonnes, with access to extensive repair facilities along with replacement and spare parts. Replacing parts, however, is not the best overall strategy, as it requires a huge increase in mass — up to 739 tonnes, in Grant’s calculations! So the Daedalus report settled on a strategy of repair instead of replacement wherever possible, with full onboard facilities to ensure that components could be recovered and returned to duty. Here again the need for autonomy is paramount.

In a second paper, “Project Daedalus: The Computers,” Grant outlines the wardens’ job:

    …the wardens’ tasks would involve much adaptive learning throughout the complete mission. For example, the wardens may have to learn how to gain access to a component which has never failed before, they may have to diagnose a rare type of defect, or they may have to devise a new repair procedure to recover the defective component. Even when the failure mode of a particular, unreliable component is well known, any one specific failure may have special features or involve unusual complications; simple failures are rare.

Running through the options in the context of a ship-wide computing infrastructure, Grant recommends that the wardens be given full autonomy, although the main ship computer would still have the ability to override its actions if needed. The image is of mobile robotic repair units in constant motion, adjusting, tweaking and repairing failed parts as needed. Grant again:

    …a development in Daedalus’s software may be best implemented in conjunction with a change in the starship’s hardware… In practice, the modification process will be recursive. For example the discovery of a crack in a structural member might be initially repaired by welding a strengthening plate over the weakened part. However, the plate might restrict clearance between the cracked members and other parts, so denying the wardens access to unreliable LRUs (Line Replacement Units) beyond the member. Daedalus’s computer system must be capable of assessing the likely consequences of its intended actions. It must be able to choose an alternative access path to the LRUs (requiring a suitable change in its software), or to choose an alternative method of repairing the crack, or some acceptable combination.


Background information on "Project Daedalus":

Project Daedalus – Interstellar Mission – Sourced from here.

Daedalus Interstellar Probe

Daedalus Interstellar Probe – image copyright Adrian Mann[not included]

This was a thirteen member volunteer engineering design study conducted between 1973 and 1978, to demonstrate that Interstellar travel is feasible in theory. The project related to the Fermi Paradox first postulated by the Italian Physicist Enrico Fermi in the 1940s. This supposes that there has been plenty of time for intelligent civilizations to interact within our galaxy when one examines the age and number of stars, as well as the distances between them. Yet, the fact that extra-terrestrial intelligence has never been observed leads to a logical paradox where our observations are inconsistent with our theoretical expectation. This original question from Fermi seemed to also reinforce the prevailing paradigm at the time that interstellar travel was impossible. Project Daedalus was a bold way to examine the Fermi Paradox head on and gave a partial answer – interstellar travel is possible. The basis of this belief was the demonstration of a credible engineering design just at the outset of the space age that could in theory, cross the interstellar distances. In the future scientific advancement would lead to a refined and more efficient design. The absence of alien visitors would therefore require a different explanation because Project Daedalus demonstrated that with current, and near future, technology, interstellar travel is feasible. Therefore, another solution to the absence of extra-terrestrial visitation was necessary.

There were three stated goals for Project Daedalus:

    (1) The spacecraft must use current or near-future technology
    (2) The spacecraft must reach its destination within a working human lifetime
    (3)The spacecraft must be designed to allow for a variety of target stars. The final design solution was published in a special supplement of the Journal of the British Interplanetary Society in 1978.

The two-stage engine configuration was powered by inertial confinement fusion using deuterium and helium-3 pellets. Electron beam diodes positioned around the base of the engine exhaust would impinge on the pellets and ignite them to produce large energy gain, at a rate of 250 detonations per second. This would continue for a boost phase lasting over 3.8 years followed by a cruise phase lasting 46 years and travelling at over 12% of the speed of light until the 450 tons science probe would finally reach its destination of the Barnard’s Star system 5.9 light years away, which it would transit in a matter of days due to its flyby nature.
Daedalus Interstellar Probe compared with Saturn V Moon rocket

Daedalus SV sml 1973 8   Daedalus Wardens (Concept)   Bond, Martin, Grant et al (British)

Daedalus Interstellar Probe compared with Saturn V Moon rocket – image copyright Adrian Mann

In the final study reports all of the main vehicle systems were considered including the structure, communications, navigation and the deployment of mitigation sub-systems to deal with the bombardment of interstellar dust. The pedigree for Project Daedalus derives directly from 1950-1960s Project Orion, a vehicle that used Atomic and Hydrogen bombs to propel the spacecraft. The main issue with Orion however was the existence of several nuclear test ban treaties which forbid the use or testing of such technology. Project Daedalus proposed to shrink this technology down to the size of pocket coins but still take advantage of the enormous energy release from a fusion based fuel.

The Project Daedalus study was primarily led by Alan Bond, Tony Martin and Bob Parkinson and even today the study distinguishes itself from all other studies as the most complete engineering study ever undertaken for an interstellar probe. Even if Daedalus is not the template for how our robotic ambassadors will someday reach the distant stars, at the very least it will be a crucial part of the journey for getting to that first launch. Rigorous engineering assessments are the only way to provide reliable information on what is possible today or in the near-future.

Source: Here


The Daedalus Future – Stephen Baxter, 11/11/13 – Sourced from here.

Introduction

This paper explores the future society assumed by the Project Daedalus team as background to the building of their starship.

The plausibility of Project Icarus – like Daedalus before it – will depend to some extent on the plausibility of an imagined future society that might have the capability and will, socially, economically and technically, to mount such a project. In their introductory essay in the Daedalus final report ([1] ppS5-S7), Bond and Martin noted that ‘Without such a background the results of the study would probably be naive, and would certainly be incorrect’ (pS6).

The Daedalus project was inspired by the propulsion system choice, so the team had to envisage a society that would naturally support a pulse-fusion starship using He3 as fuel. The team drew on precursor work such as Parkinson’s papers [2] [3] [4] on the nature of a society on the brink of interstellar flight, and as Daedalus progressed it became possible for the team to envisage such a society more clearly, a society defined not just by what the team imagined it would be capable of but also by what it would not be capable of.

But what kind of society was this?

Daedalus Construction Concepts x640 1973 8   Daedalus Wardens (Concept)   Bond, Martin, Grant et al (British)

The sketch by Bill Dillon included in the final report (pS4), of the construction of Daedalus at Callisto, gives some indication. Along with an array of specialised craft surrounding the immense bulk of Daedalus itself, we glimpse a wheel-in-space habitat and an astronaut performing an EVA. This is evidently a society capable of mounting a manned construction operation on a massive scale above a moon of Jupiter – and has the will to devote such resources to the peaceful end of scientific exploration.

The purpose of this brief review is to summarise the ‘Daedalus future’ as specifically as possible, as depicted by clues and assumptions spread throughout the report. The hope is that this review will help us more clearly to imagine the assumed ‘Icarus future’ that will underpin the plausibility of our own starship.

Earth and the Solar System

Bond and Martin, in their introduction to the Daedalus report (ppS5-7), described a future Earth that was populous and energy-hungry. Against a background projected from the then-current ‘world energy crisis’, they predicted a demand for future energy sources of ‘minimal impact on the environment of Earth, which will by then be required to house about 1010 people’ (pS6).

What could such sources be? Bond and Martin noted the ‘apparent disadvantages’ then associated with nuclear fission (pS6). But the team did not envisage capabilities much beyond fusion. In their essays on the propulsion system, Martin and Bond said: ‘It is generally hoped that magnetic fusion reactors . . . will be operational . . . before the end of the century’. But producing antimatter for example was seen as requiring ‘large extrapolations of modern-day capabilities’ (pS45).

As for the fusion fuel choice, Martin and Bond go on to suggest a reliance on He3 because of its “cleanness”: ‘The deuterium-helium 3 reaction . . . [is] at present the only “clean” fusion reaction which can seriously be considered for application in reactors, from the point of view of achievable containment conditions and temperatures’ (pS7).

In his essay on propellant acquisition for Daedalus (ppS83-S89), notably the 30,000 tonnes of He3 required, Parkinson backed up this conclusion. With He3 impossibly scarce on Earth – the 1970s estimate of availability from various natural sources was one part in 104 to one part in 107 (pS83) – one option would be to breed the fuel load in ground-based fusion reactors, using either a D-D or D-T reaction. To produce the fuel at a rate of 1500 tons a year for 20 years (the team’s target timescale), either route would require power levels at multiples of Earth’s total present-day output, as well as consuming heroic quantities of other fuels and creating vast amounts of waste. Parkinson opined that a society capable of devoting such resources to a starship might find some other propulsion method easier, such as a laser-powered photon sail. Besides, a fusion-based society would be motivated to use any He3 available in a ‘clean reactor network’ on Earth (pS84).

Therefore, said Parkinson, the tapping of extraterrestrial sources of He3 ‘becomes a logical supply of propellant not simply for Daedalus but for mankind’ (pS84). Bond and Martin estimated that an import of 1000 tons of He3 per year from extraterrestrial sources could supply the world’s energy at 1970s levels; presumably more would be required for the more populous world of the future. And ‘the provision of the fuel for a starship may be merely an upgrading of this level of activity’ (pS7), a sensible projection if the 1500 tons per year for Daedalus is accepted.

The society of the future then would be populous, energy-rich, environmentally conscious, and connected to an interplanetary web of resource extraction and transportation, just as Earth is globally interconnected today: ‘That community will already be employing nuclear pulse rockets for space flight, and will probably be transporting helium 3 from the outer planets to the inner planets on a routine basis’ (pS7).

To build a starship would however require political will, and peace: ‘It seems probable that a Solar System wide culture making use of all its resources would easily be wealthy enough to afford such an undertaking [as Daedalus], and presumably in order to have reached the stage of extensive interplanetary flight would also have achieved reasonable political stability, and an acceptance of this new environment’ (pS7).

The sketched future scenario was in the end quite specific: ‘In summary, then, we envisage Daedalus-type vehicles being built by a wealthy (compared to the present day) Solar System wide community, probably sometime in the latter part of the 21st century’ (my italics) (pS7).

But people would still be people. In their essay on the mission profile ([1] ppS37-S42), Bond and Martin assume in passing that the mankind of the future era of the launch date will be much the same as today, with a ‘useful working life of about 40 years’ (pS38).

Space Operations

An interplanetary society this might be, but Parfitt and White in their paper on structural material selection (ppS97-S103) assumed that most materials for spacecraft and spaceborne structures, including Daedalus, would come from the Earth-moon system. For reasons of economy their choice of materials for Daedalus therefore concentrated on those most abundant on Earth, such as aluminium, ‘even if this imposes a small mass penalty’ (pS99).

In-space construction techniques were assumed by Strong and Bond in their paper on the vehicle configuration (ppS90-96); because Daedalus would not have to withstand the rigours of a planetary launch (and because the ship’s acceleration would be low), the main systems could be hung from a ‘slender structural spine’ (pS90). Bond and Martin sketched the construction programme: ‘The vehicle would be assembled in the inner Solar System, the exact location depending on where the manufacturing complexes may be located at that time. It would be fuelled either in Lunar or Jovian orbit depending on the source of helium 3. During preceding years several engineering mock-up and flight test vehicles would have been flown in an extensive test programme to develop system reliability to the required level’ (pS40). In his paper on navigation (ppS143-8) Richards suggested a full-scale rehearsal flight through the solar system (pS143).

As for other structures in space, in their paper on communications (ppS163-171) Lawton and Wright envisaged ‘the use of a very large array (VLA) “Cyclops” type system as the receiving antenna for the radio link. This can be either sited on Earth itself or (preferably) in space but in the vicinity of Earth’ (pS165). Indeed, it was anticipated that such arrays might be in operation for other purposes by the time Daedalus was launched. Cyclops [5] had been a 1972 study by NASA advocating an array of 1000 radio telescopes 10 miles across for the purposes of SETI.

Parkinson however ruled out very much larger structures. In his essay on propellant acquisition for Daedalus (ppS83-S89) Parkinson considered mining the solar wind for He3, but the number density of He3 nuclei in the solar wind is such that ‘to capture the propellant requirement in 20 years would require a cross-section of some 1011 km2 – or a circle 30 times the diameter of the Earth. Even allowing for large numbers of collecting units operating close to the Sun, it is difficult to imagine the individual collecting units having diameters less than thousands of kilometres’ (pS84). Parkinson remarks that a society capable of handling magnetic fields on this scale could well prefer alternative propulsion schemes.

Similarly an interstellar ramjet, which would require the control of electric and magnetic fields over very large length scales, was considered ‘not within a reasonable extrapolation of modern technology’ (pS45) by Bond and Martin in their notes on the choice of propulsion system.

The main space operation described was of course propellant acquisition. In his paper on the topic (ppS83-89) Parkinson speculated on specific sources of extraterrestrial He3. Mining Titan’s atmosphere might be relatively straightforward: ‘The extraction plant would not be mass-limited, and manned operation would ensure fairly continuous operation. In addition the escape velocity is low and transport costs would be minimal’ (pS89). However the available resource on Titan was probably limited; ‘one starship-load would take away 0.1% of the total available’.

Parkinson settled on mining Jupiter’s atmosphere, envisaging 128 ‘aerostat’ extraction factories, each weighing 130t, operating for 20 years in the Jovian atmosphere, with a power expenditure of ~500MW. Parkinson briefly speculated on the operational requirements of this spectacular venture (pS89): ‘Jupiter’s radiation belts make manned operations difficult within the satellite system, and so it is expected that most of the operation will be unmanned. Callisto, which appears to be outside the hazardous radiation zone, could be used as a base camp, and if manned operations have to be conducted in an orbit at the fringes of the Jovian atmosphere a well-shielded “transfer station” might be placed in an elliptical orbit between Callisto and the minimum altitude orbit.’

AI

Artificial intelligence was seen as key to the success of Daedalus. Grant, in his paper on Daedalus’s computer systems (ppS130-142), gave a clear description of the requirements of those systems, including systems control, data management, navigation, and fault detection and rectification. All this would be beyond the influence of ground control, and so ‘the computers must play the role of captain and crew of the starship; without them the mission is impossible’ (pS130).

In his paper on reliability and repair (ppS172-179) Grant pointed out that Daedalus would have to survive ‘for up to 60 years with gross events such as boost, mid-course corrections and planetary probe insertions occurring during its lifetime’ (pS172). A projection of modern reliability figures indicated that a strategy of component redundancy and replacement would not be sufficient; Daedalus would not be feasible without on-board repair facilities (pS176). AI would be used in the provision of these facilities, partly through the use of mobile ‘wardens’ capable of manipulation.

A high degree of artificial intelligence was also a key assumption for Webb in his discussions of payload design for Daedalus (ppS149-161). Because the confirmation of the position and nature of any planets at the target system might come only weeks before the encounter (ppS153-S154), it would be the task of the onboard computer systems to optimise the deployment of the subprobes and backup probes.

In addition, during the cruise the wardens could construct such additional instruments as ‘temporary (because of erosion) radio telescopes many kilometres across from only a few kilograms of conducting thread’ (pS154), and even rebuild or manufacture equipment afresh after receipt of updated instructions from Earth (pS156). One intriguing possibility was a response to the detection of intelligent life in the target system, in which case ‘the possibility of adjusting the configuration of the vehicle for the purposes of CETI (Communication with Extraterrestrial Intelligence) in the post-encounter phase should always be borne in mind’ (pS151).

Grant foresaw the continuing miniaturisation of hardware, as was already evident in the 1970s, and envisaged Daedalus being equipped with hierarchies of ‘picocomputers’ (pS132). The design of the controlling artificial intelligence could only be sketched; it would have to be capable of ‘adaptive learning and flexible goal seeking’, which would necessitate ‘heuristic qualities’ beyond the merely logical (pS131). Grant imagined the system being capable of in-flight software development – indeed, Grant speculated that pre-launch Daedalus, given a general design by a human team, would be able to write most of its own software! (pS141).

This theme of humans working in partnership with smart machines is evident elsewhere. Parkinson (pS89), describing the Jupiter atmospheric mining operation, noted that ‘The degree of autonomy demanded of unmanned components in the system is illustrated by the fact that the delay time of communications between Callisto and a station within the Jovian atmosphere will be about 12 seconds.’

Discussion

Summarising the Daedalus future, Parkinson argued that ‘[An] undertaking on the scale of Daedalus fits naturally into the context of a Solar System wide society making intelligent use of its resources, rather than a heroic effort on the part of a planet-based society’ (pS89). That society would evidently be capable of massive manned operations conducted at Jupiter, but would be limited to fusion as a power source, would not yet be capable for instance of building gigantic structures to harvest He3 from the solar wind, and would be suffused with artificial intelligences working mostly in partnership with humans. The fuel required for Daedalus would represent a sizeable increase in the extraction effort already extant at Jupiter to satisfy the terrestrial energy demand, but not the establishment of an entirely new capability, and not an increase in capacity of orders of magnitude.

The Daedalus assumptions have of course been extensively revisited, in internal Icarus discussions and elsewhere. Forty years on it does seem unlikely that the Daedalus future will come to pass ‘sometime in the latter part of the 21st century’. Recently Zubrin [6] has sketched a developed solar system with fuel transportation networks on an interplanetary scale, and Hein et al [7] tested the assumptions behind the use of interplanetary sources of He3. Parkinson meanwhile [8] revisited the idea of using He3-powered pulse-fusion rockets for interplanetary transport.

These retrospective considerations are however irrelevant to the success of Project Daedalus in its time. The ‘Daedalus future’, the social and economic basis the team assumed would be in place to support their interstellar mission, was logical, reasonable as a projection from the time the report was written, internally consistent, an essential underpinning to the feasibility of the report, and a model for our work on Icarus.

References

[1]        A. Bond et al, Project Daedalus Final Report, British Interplanetary Society, 1978.
[2]        R.C. Parkinson, ‘The Starship as Third Generation Technology’, JBIS 27, pp295ff, 1974.
[3]        R.C. Parkinson, ‘The Starship as an Exercise in Economics’, JBIS 27, pp692ff, 1974.
[4]        R.C. Parkinson, ‘The Starship as a Philosophical Vehicle’, JBIS 28, pp745ff, 1975.
[5]        J. Billingham et al, ‘Project Cyclops: A Design Study of a System for Detecting Extraterrestrial Intelligent Life’, NASA Ames, report CR114445, 1972.
[6]        R. Zubrin, ‘On the Way to Starflight: Economics of Interstellar Breakout’, in Starship Century, eds. J. and G. Benford, Microwave Sciences, 2013.
[7]        A. Hein, A. Tziolas and A. Crowl, ‘Architecture Development for Atmospheric Helium 3 Mining of the Outer Solar System Gas Planets for Space Exploration and Power Generation,’ IAC-10-D4.2.6, 2010.
[8]        R. Parkinson, ‘Using Daedalus for Local Transport’, JBIS 62 pp422-426, 2009.


See other early Space Teleoperators here.

See other early Lunar and Space Robots here.


1978 – “Chiritori” Remote Control Vacuum Cleaner by Nintendo – Gunpei Yokoi (Japanese)

nintendo vacuum robot 1979 x640 1978   Chiritori Remote Control Vacuum Cleaner by Nintendo   Gunpei Yokoi (Japanese)

 1978   Chiritori Remote Control Vacuum Cleaner by Nintendo   Gunpei Yokoi (Japanese)

US Patent Information: Publication number US4306329 A

Publication date Dec 22, 1981
Filing date Oct 5, 1979 
Inventors Gunpei Yokoi
Original Assignee Nintendo Co., Ltd.

Self-propelled cleaning device with wireless remote-control

Abstract

A self-propelled cleaning device with wireless remote control includes a body, a driving device on the body for moving the same rotatably about its axis or in a straight line along the underlying ground surface, and a vacuum cleaning device carried on the body with its suction port open to the underside thereof. The cleaning device normally rotates on its axis at a stationary or fixed location on the underlying surface for concentrated spot cleaning of the underlying surface. The wireless remote control is effective to change the operative mode of the cleaning device from stationary rotation to straight-line travel.


See other early remote-controlled and robotic vacuum cleaners and floor scrubbers here.


 

1978 – “Mechanimals” Illustrations – Murray Tinkelmann (American)

Murray Tinkelman mechanimals ulc x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)

U&lc.
Illustrated by Murray Tinkelman, December 1979

I love machinery. I love drawings, photographs and diagrams of machinery, particularly diagrams. They look important, they demand respect, and they inspire confidence. How dare anyone doubt that those dotted lines, those beautiful arrows, and the mystically placed little uppercase letters indicate something of great but obscure significance? The blueprint also is a form of visual tyranny. It is yet another kind of icon to be revered by the mechanically sophisticated and looked upon with awe by the mechanically illiterate, such as myself. These drawings are my semi-respectful homage to all the model airplanes that I almost completed, and every printed-in-Japan set of instructions that led me astray. However, most of all, to those passionately sterile drawings and engravings that graced the pages of the dictionaries and encyclopedias of my youth. As far as I am concerned, a Steam-Driven Chameleon, A Tractor-Treaded Rhinoceros, a Diesel-Driven Guppy, and a Propeller-Powered Bass are at least as valid as all that other stuff. These too, are real.

"In this age of depressing social, political and economic events, it is a welcome pleasure to be exposed to the delightful wit of Murray Tinkelman and to sense the love he has for his subject matter. In this case, his subject matter is his Mechanimals, those superbly inventive inventions of his fertile imagination. Tinkelman's mechanical animals are the combined accomplishment of a creative mind and a dexterous hand, two characteristics so often missed in today's so-called 'art' in America. Murray Tinkelman's contributions to the graphic arts lend considerable luster to an already illustrious profession. More power to Murray Tinkelman and his pseudo-technological revolution. Enjoy!"

Quote from Herb Lubalin, former Art Director, U & LC.

Sourced from here.


Diesel Driven Guppy x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)

Diesel-Driven Guppy

Motorized Rhino x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)

Motorized-Rhino

Tinkleman Treaded Armadillo x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)

Treaded Armadillo

Murray Tinkelman mechanimals y1 x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)

Murray Tinkelman mechanimals y4 x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)

tinkelman illust3 x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)

Wednesday, October 24, 2012
Murray Tinkelman's Curiously Creepy Mechanimals
In the 1980 book, "The Illustrations of Murray Tinkelman," the author writes that Murray's "Mechanimals" might have been "built by an obscure inventor who fancied himself a cross between Dr. Frankenstein and Henry Ford."

For his part as that "obscure inventor," Murray said, "I draw them strictly for myself, for sheer enjoyment."

"They give me a chance to grow, to experiment, and to make mistakes. Every artist needs to be able to make mistakes, but there's just no room for error when you're working on commercial assignments."

"They also keep me from stagnating. Since an artist is known for his former work, he can get channelled into repeating the same thing over and over. The Mechanimals help keep me flexible."

The fond memories of what Murray often calls his "misspent youth" have proven to be a wellspring of endless inspiration, fuelling a long and colourful career of cross-hatched creativity.

Murray's Mechanimals first appeared in print in 1979 in (legendary typographic designer) Herb Lubalin's "Upper and Lower Case" magazine. In his intro Murray wrote, "These drawings are my semi-respectful homage to all the model airplanes that I almost completed. Every printed-in-Japan set of instructions that led me astray."

"But most of all to those passionately sterile drawings and engravings that graced the pages of the dictionaries and encyclopedias of my youth."

Above sourced from here.


Loco Motoad x640 1978   Mechanimals Illustrations   Murray Tinkelmann (American)
Loco Motoad

Syracuse Scholar made available to readers a limited edition of Murray Tinkelman's "Rail-Rhode Island Red" and " Iron Ram" offset lithographs of the artist's original ink drawings.


1978 – Pneumatic Inflatable End Effector – Keith Clark (American)

Keith Clark balloon nasa x640 1978   Pneumatic Inflatable End Effector   Keith Clark (American)

Above: Keith Clark demonstrates his design for an innovative end effector which would inflate inside, and so grip, a tubular truss structure.

Back in 1978, another type of end effector under study for the Space Shuttle's Remote Manipulator System (RMS) was actually a balloon. The sort of aluminium truss beams proposed for use in space construction are quite fragile, so Keith Clark of NASAs Marshall Space Flight Center has proposed using a balloon that would be inflated inside the beam. As it expanded it would press gently and "grasp" the beam, distributing the load across the beam rather than crushing on one or two points. Such a tool could easily be used to grapple anything that had an opening. The balloon would probably be a bladder coated with Kevlar to protect it against sunlight and punctures.


 1978   Pneumatic Inflatable End Effector   Keith Clark (American)

Pneumatic inflatable end effector Keith H. Clark et al
See full patent here.  
Patent number: 4273505
Filing date: Sep 22, 1978
Issue date: Jun 16, 1981

 1978   Pneumatic Inflatable End Effector   Keith Clark (American)


1978-9 – Mobile Suit Gundam (Fiction) – Yoshiyuki Tomino (Japanese)

mobile suit gundam bandai 1978 9   Mobile Suit Gundam (Fiction)   Yoshiyuki Tomino (Japanese)

Although inspired by Robert Heinlein's "Starship Troopers" that had infantrymen wearing "power suits" that surround their bodies and amplify their movements, most of the Gundam mobile suits were of the "driveable robot" tradition, where operators sat in cockpits and manipulated levers and pedals.

The Gundam concept was developed in 1978, with the TV series first airing in 1979.

Gundam 1978 x640 1978 9   Mobile Suit Gundam (Fiction)   Yoshiyuki Tomino (Japanese)

 1978 9   Mobile Suit Gundam (Fiction)   Yoshiyuki Tomino (Japanese)

gundam sculpture 1978 9   Mobile Suit Gundam (Fiction)   Yoshiyuki Tomino (Japanese)

Mobile Suit Gundam statue erected in Japan.

gundam poster 1978 9   Mobile Suit Gundam (Fiction)   Yoshiyuki Tomino (Japanese)

A Mobile Suit Gundam poster


WHAT'S gundam by Martin Ouelette
From the magazine "MECHA PRESS"

To understand the story and "raison d'etre" behind gundam, one must go back nearly thirty years, to the early 1960's and the start of the Japanese "Giant Robots" animation show tradition, "TetsuYin28" being the first one. The base story being, 99.9% of the time, the struggle for power between good and evil in the style of bad guys attack Tokyo (seemingly the only city on Earth!), killing a scientist in the process. Following that, the son or nephew of the scientist in question climbs into the brand new giant robot (with a suitably noble name, of course!) the dearly departed had just completed (in time for the invasion, it goes without saying!). Then he quite simply saves the world from destruction, while reading the instruction book, nonetheless!
But Yoshiyuki Tomino, an experienced animation director, was convinced that Japanese animation had more to offer. According to Frederik L..Schodt in his introduction to "gundam MS I AWAKENING (the first of a three books series on gundam MS), Tomino was partly inspired by the 1959 novel by Robert Heinlein "Starship Troopers" when he created a brand new approach to the "robot shows" with "gundam Mobile Suit". The Mobile Suit consists of a giant piloted mechanical suit, or exoskeleton, sporting sophisticated armament. In Tomino's viewpoint, mechanical designers had to keep the limits of credibility and the laws of physics in mind while creating the designs. Named "mecha" or "Mobile Suit", these machines looked realistic and didn't have the "principal character" aura the robots before them had. Like the "mecha", the characters created for gundam were much more complex than the ones from the earlier animations. He innovated in introducing characters which couldn't simply be considered good or bad. An example of this being the relationship between Char Aznable and Amuro Rey.
The first "gundam MS" television series, in 1979, did not meet the rating expectations of Tomino at first, but ended up as "the" sensation of the early eighties in Japanese animation.